Total Overdose

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blurfike_win
28/M/United Arab Emirates

flairey
21/F/Philippines

pratikdholu
19/M/India

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deon_surya
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Total Overdose

As for action, the game introduces a completely new form of “bullet time.” Remember Fatal Force’s bullet time? Well, to be honest, it was quite weak. Your character didn’t even slow down! Synergenix have developed this idea in excellent form. When you feel like bullet time, simply double tap the direction you want to dive in. Before you know it, your character has leaped ahead and is now in slow motion. This means you can now dodge your enemy’s bullets, while shooting a load of them yourself. Oh, and not forgetting that it also looks very, very cool. To aid you in your showing off, five weapons are available to grab throughout the game’s 12 levels, ranging from a standard pistol to a savage rocket launcher. Just to top it off, after pulling off a particularly stylish kill, the game will acknowledge you. On several occasions, I was called various nicknames, such as “savage gringo”, “widow maker” and even “chicken killer”, referring to some innocent poultry that was in the wrong place, at the wrong time. Take that, Col Sanders.

And, for the most demanding gamer, a little automobile action is included. On one level, Ramiro is asked to “borrow” a drug baron’s pride and joy, a mean sports car, and bring it back. You are given a GTA-style view of your car, while the action itself is reminiscent of Spyhunter. Although it’s arguable that they could have done more with the car levels, for instance a car chase, or choice of vehicles, it’s always fun to run over a few gringo’s, while picking up a few power-ups, called “loco moves”, taken straight from the console version.

Overall, this is one not to be missed!


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